herp 105.4

Rage-Inducing Forum Troll
Contributor
FF2 Balancer
since i'm not an idiot and do my research, the smgs are, well shit. tested it out at close range with mini crits, the average damage is about 300 per clip. that sounds fine if you realise that all the shots hit, also counts bleed damage and thats at close range. it might be viable but why use an smg when you can use the razorback or the darwins which allow you take an additional hit?

now for the ideal buff, bring back smg crits. thats it. and increase the ammo count to 200 because 75 ammo is kinda bad. yep thats pretty much it this counts for the smg and the cozy camper smg. the cleaners carbine would be buffed with it but ima leave that hanging until we see how good this change is.
 

Stove™

Positively Inhumane Poster
+1
It would definitely make them a lot more useful since I tend to use SMG over Razorback
 

DanishSoup

Spectacularly Lethal Soldier
Contributor
+1 smgs are overshadowed by the razorback and the danger shield. Making them better will give sniper more choices other than tanking 1 hit or throwing piss