Edit - The command looks like its already implemented, I just got confused since the command changed to a different one making me think it was removed.
Can't remember if I suggested this before. Didn't see anything in my search history about it so sorry if I already did
But in a nutshell there's maps where players keep getting stuck in walls or clipped into the ground on VSH, and players getting stuck or bugged out on death run occasionally happens too. Freak Fortress also runs the same maps as VSH so I imagine its the same issue there as well.
Before some of the admin commands were disabled on non-trade / idle servers I was able to respawn those stuck players. It's been a big problem on Sky High where there's usually at least 1 or 2 players a round getting clipped into a wall and I started seeing some players getting themselves into some clipping issues on tower of redux to name some examples
Can't remember if I suggested this before. Didn't see anything in my search history about it so sorry if I already did
But in a nutshell there's maps where players keep getting stuck in walls or clipped into the ground on VSH, and players getting stuck or bugged out on death run occasionally happens too. Freak Fortress also runs the same maps as VSH so I imagine its the same issue there as well.
Before some of the admin commands were disabled on non-trade / idle servers I was able to respawn those stuck players. It's been a big problem on Sky High where there's usually at least 1 or 2 players a round getting clipped into a wall and I started seeing some players getting themselves into some clipping issues on tower of redux to name some examples
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