Super Weegee

Uncharitable Spy
https://gamebanana.com/updates/200179

Adjusted the pathing of the platforms in the sewer so they can be easier to jump onto.
Amendment - Fixed players being able to kill the activator at the Sandvich shop trap.
Bugfix - Fixed displacements in the game store not having player collisions.
Bugfix - Fixed exploit involving Demoman's shield charge.
Tweak - Fixed "floating" wooden platforms.
Bugfix - Fixed func_croc sometimes not killing players.
Bugfix - Fixed generator sounds being able to emit from players.
Bugfix - Fixed players being able to get caught in the doors of the tunnel cage trap and not die.
Bugfix - Fixed Tiny Mann rtd exploit.
Removal - Removed DX80 and software rendering versions of Pokemon models.
 
This suggestion has been implemented. Votes are no longer accepted.
So how many times will the round have to prematurely end due to a Sniper cracking Hale's head before the map is updated?

1686622828546.avif
 
Last edited:
basically every round because people can't let others play minigames and it's literally the same shit with supermonkeyball