Morshu
Truly Feared Pyro
One of the major problems in deathrun servers is Hales that precociously end a round after they killbind. This behaviour makes deathrun a less enjoyable experience for lots of players, as they often do not get the chance to complete a round, which can eventually lead to them leaving the server. There is a plugin which disables killbinding at the start of the round, but Hales can still killbind after some seconds, so I do not believe it's very useful.
Therefore, to solve this problem, I think it would be best to always disable killbinding for Hales. This would help solve the problem of precociously-ended rounds. Technically, this could lead to another problem, which is Hales that cannot killbind after a bug or a glitch, however, players can simply start a vote to kill the Hale in that case, so that delaying does not occur.
Therefore, to solve this problem, I think it would be best to always disable killbinding for Hales. This would help solve the problem of precociously-ended rounds. Technically, this could lead to another problem, which is Hales that cannot killbind after a bug or a glitch, however, players can simply start a vote to kill the Hale in that case, so that delaying does not occur.