The motivator for pirate_adventure starts at round 13:50+ minutes left round time and by that time most players are on the platforms section after the first section and have to deal with 3 relatively close together traps that allows the motivator to catch up easily and also on the upper sections the motivators killbox seems to cover the the entire floor or is just too large and can kill all players with ease with the most notable instance being on the section with pillars on the right and a pipe on the left. the motivators killbox covers *both* of those areas and is even capable of killing players through the fence between the massive door that leads outside the ship and past the bomb trap.