Dark Souls 3 was easier than the first Dark Souls

Discussion in 'Other Games' started by EldoradoGG, Mar 18, 2019.

  1. EldoradoGG

    EldoradoGG Unremarkable User

    Remember fighting Ornstein and Smough? Those two took me 14 hours alone!

    And then you have the Demon Prince from DS3 where you kill two demons and then the Demon prince shows up. 5 attempts max.

    DS3 was way easier IMO. What do you think?
     
  2. Lime ⎪ blindwanderer23

    Lime ⎪ blindwanderer23 Mildly Menacing Medic

    Steam:

    You got gud. It's not any easier than DS1.
    Simply put, you got used to how the gameplay was and it stopped seeming as hard.

    I'll even give you a challenge. Get to NG+5 on DS3, and report your progress here. It becomes more difficult on each NG playthrough.
    Have fun. :wink:
     
  3. Vega

    Vega Uncharitable Spy Contributor

    Steam:

    What do I think? Dark Souls 3 is lame, and so are the other titles.

    Demon's Souls was pretty good for its time, especially for the world tendency mechanic, after that the Souls games got pretty gay. Rolling and backstabs became much, much more prominent, as well as invasion. I absolutely hated that in these games, armor is pretty much.. irrelevant. You want to have little weight as possible so you can roll around all the time like an idiot, because movement is the most important thing in this game. But I get it's because you want to not get hit versus get hit as if you do in NG+, you're fucked. It's just that this game.. becomes a game of rolling all the fucking time, and it's not fun. I'm not even getting into backstabbing or invading. The "get gud" memes aren't fun, either. I like praise the sun, though.

    Regardless, I do love Sen's Fortress and I do love seeing people try to run through it, I'll just never re-play it myself because I've had my share of trial and error.
     
    Last edited: Jun 7, 2019
  4. Profile_Name

    Profile_Name Somewhat Threatening Sniper

    Steam:

    I always thought what got me better and better the more I played DS1 was realizing that whatever the most unfair spots for cheapest things or something that could easily kill me to be is probably where one will be and being able to react. From there, it became playing areas so much that I understood enemy movements and behaviors and placements and could handle them easier, like for example the more times you try to get the Gravelord Sword at the lowest soul level the better you get at The Catacombs. I haven't played DS3, so I don't know how that stuff is executed in that game.
     
  5. Solariss

    Solariss Unremarkable User

    It may seem too easy due to the fact that after the first two parts you understand gameplay and mechanics of the game.
     
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