MORE BOUNCE TO THE OUNCE
Scarcely Lethal Noob
People keep complaining that certain maps are broken/OP for certain classes (aka cinema) and that's why it's getting reworked. But isn't the issue really the fact the team can stack 11 heavies and 7 medics in ropes on cinema? At most there should be 5-6 of one class in a match. The reason popular weapons like the Loose Canon were removed from VSH was because 8 demos could sit in vents on abandoned warehouse and troll Hale for 20k HP. I'm totally okay if they want hide in vents with a few demos, but the stacking to the point where its continuous firing making hale completely immobile. Of course the hale could just rage but that removes fun really from both sides of the party, especially hales that play with the difficulty setting "No Rage". It really is a general concern for the balancing of items in VSH, they all have upsides that come with downsides but in certain cases those negatives can be completely negated by "in essence" spam. There just isn't enough reasoning on the counterpart to keep unlimited selection, in no way is it fun to fight 9 market garden sollys on egypt, it's just too much stalling. All I'm asking for is a simple change that I and many others really believe would fix the recent balancing issues on VSH.