I found the fact that if you get stuck in one spot pretty bad. it's not like Fire Emblem, where you have vulnary if you get low on health. if you're in a tight position, you have a hard chance of getting out; especially when you have only one character left.
*Because dialogue and voice acting make a game good.* MARIOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
AND ZELDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Those are different. Stratagy games in particular need to make you care about the characters and plot to be good, reason being the fun thing about stratagey (imo) is making the characters you like good and using the fun ingame gimmicks and different strats. I find American heros unrelatable as a Canadian, and the gameplay boring. No different weapons, voicelines, skills or different endings either.
How is it fun though? Abe is mildly amusing at most, doesnt change the fact the gameplay is stale/generic. Obviously, this is my opinion but the gameplay and lack-of-good dialogue or story really disappoints me.
The gameplay is just like Valkyria Chronicles which you said is fun you fuck. Also I know you love story, even if Xenoblade had bad gameplay you'd love it, which just doesn't make sense to me.
No it's not. There's no class skill system, nowhere near a diverse selection of characters, the characters dont lose or gain accuracy or damage due to allergies or preferences, and no weapon diversity. Also, I never said that. Xenoblade has a good story, equip system, relationship system, and battle system.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.