Nafarrry

Scarcely Lethal Noob
This feature doesn't seem to make a lot of sense.
For humans fall damage isn't such a big deal, since hp both isn't really all that important (most of the time you will get infected in a single hit anyway) and is pretty easy to restore (people often pick engies, so disps aren't a rarety), but if you fall from great heights as zombie - you lose a ridiculous amount of health, that you won't be able to restore unless you just let humans kill you.
Not only that, but considering ridiculous amount of knockback in this gamemode, in certain locations (specificially while climbing ladders) you constantly receive fall damage combined with normal damage, which seems unreasonably punishing
I'm suggesting to make zombies receive the same amount of fall damage their human counterparts receive
 
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Bottiger

Administrator
They don't take more fall damage, it is default. Fall damage is based off your max health which zombies obviously have more of. I don't see the point in making zombies take less fall damage than normal.