I've heard from a few players on VSH EU, that the spikes on one part of the Egyptyspot map are a bit overpowered since they are easily camp-able and insta kill the hale if he doesn't get his position right (or pyros airblast the hale back, especially when there's more than 1). Its the spot where you need to crouch through a tunnel to reach a room which has spikes in between.
I feel that the spikes should be removed/disabled since they are rather annoying to deal with especially when the last player is camping in that room. There is no other way into that room so the only option really is to cap or try your luck. By disabling the spikes, it allows the hale less pressure no matter the skill level to deal with anyone in there since there's less of a threat posed by the entry into the room. Granted, there will be strategies to compensate for this, but that's another issue in itself. I have some knowledge of mapping so disabling the spikes would take me a very short period of time if the vote is positive.
I feel that the spikes should be removed/disabled since they are rather annoying to deal with especially when the last player is camping in that room. There is no other way into that room so the only option really is to cap or try your luck. By disabling the spikes, it allows the hale less pressure no matter the skill level to deal with anyone in there since there's less of a threat posed by the entry into the room. Granted, there will be strategies to compensate for this, but that's another issue in itself. I have some knowledge of mapping so disabling the spikes would take me a very short period of time if the vote is positive.