Mr.Sm3x

Uncharitable Spy
like i really love the sticky jumper and when you play demo everytime you put 1 sticky on the ground you lose alot of health and trying to catch some scout is quite difficult , plus sticky jumping is so fun and i dont see why its banned so yeah i hope that could change , thank youu :P
 

vhristofer

Somewhat Threatening Sniper
Contributor
honestly, i agree. why are the jumper weapons banned in jailbreak, ff2? just because you don't lose health from jumping doesn't mean they should be banned, infact, they dont do DAMAGE! what's the problem with the jumper weapons? because if it's exploits, anybody could do that without the jumper weapons, so just unban them
 
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Luke

Legendary Skial King
Contributor
-1

The Sticky Jumper/Rocket Jumper were banned in Jailbreak because they were being used to waste everyones time and emptied the server out three times.

They allowed Guards to completely avoid rebels and never die by jumping over everyone, this especially became a problem on the space map, as players could remain in the air for a very long period of time.

As previously stated, we had two occasions (from Guards, one from Prisoners) in which the server was emptied - which caused the change.

In an arena gamemode like this, in which there is no ability to simply capture a control point and win or do some objective, we need to limit the amount of time wasting that can happen (this is the same reason why Last Guard Kills All exists).

Because the server is arena, the longer people are dead they are exponentially more likely to leave, especially if they can see there is 5/6 more minutes on the clock and people are wasting time.

Edit: I should mention this was in combination with the BASE jumper, allowing even more evasion and time wasting.
 

Reedgreat

Gore-Spattered Heavy
+1, although...

Could you modify it so it has less ammo? Or some nerf that prevents it from being used to waste time? Maybe forcing people to only have one sticky out at a time instead of two, and reducing the soldier's clip to two? I am not sure what the limitations are here.
 

Dolph1n

Somewhat Threatening Sniper
Contributor
Yep, let's let demos and sollies evade hale for 10 minutes with the base jumper and sticky/rocket jumper. Sounds like a fun time.
 

Percilius

Totally Ordinary Human
Contributor
FF2 Balancer
+1
Decrease the amount of ammunition it gets so people won't waste time