Burning Smile

Scarcely Lethal Noob
Suggestion
Turn off random crits and random bullet spreed. (or add votes to do this)

Reason:
Recent update removed quick play all together so the old reason for not doing this no longer applies.
Random crits and bullet spreed are silly
This would promote more comp players to come play on your servers
 
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chuckwagon

Legendary Skial King
Contributor
I am playing in Upward TX right now. Random crits seems to be turned off, but I am still getting them.
 

ly_dee

Epic Skial Regular
Contributor
The text was just swapped so it asked to be turned off (instead of on) when it was off. It should be fixed now.
i started a vote earlier and it just said "turn..." without the on and off. So no idea what we are voting now.
U1jzn9j.jpg
 

ly_dee

Epic Skial Regular
Contributor
Nvm. It was on turbine+ LA, but the on/off magically reappeared so it's working again
 

Burning Smile

Scarcely Lethal Noob
Could we see the no bullet spreed be an auto thing? I can get people wanting random crits but I dont get why anyone would want inconstancy in damage and aim.

Also in the vote it says weapon spray rather than spreed.
 

Endless Sky

Scarcely Lethal Noob
Hello Skial :grinning:

+1 for crits off,it's hard learning from other players when so many encounters end quickly with a crit.
Also what Pedro the fabulous said,BADWATER EU seems to have lost the crits voting option,please bring it back.

Thanks!
 

Endless Sky

Scarcely Lethal Noob
Hey it's me again :grinning:
Thanks for bringing back the vote on BADWATER EU
Now do you think we could have that vote to last longer,let's say until it's voted off or maybe for a longer time period?
It's redundant calling that vote every round :persevere:
Thanks:sunglasses:
 

Meowcenary

Gaben's Own Aimbot
Contributor
Hey it's me again :grinning:
Thanks for bringing back the vote on BADWATER EU
Now do you think we could have that vote to last longer,let's say until it's voted off or maybe for a longer time period?
It's redundant calling that vote every round :persevere:
Thanks:sunglasses:

The crit/spread goes back to normal at the end of the round?