-Wolfrenium-

Uncharitable Spy
there is a problem with demopan, that needs to be fixed, he has infinite charge, people just spam it and has a very elevated speed, ha can easily beat hatsune miku (*cough* still VERY unbalanced *cough*) in speed, is there a way to make a limit, in which each charge cost, i dont know, 5% of rage and has a limit like super jump (you have to wait "x" seconds to use the charge" or something like that, because with its charge can easily outbeat sentries, reach you at a great distance and with his normal rage, well you will be dead
is there a way to make the suggestion above, pls bottiger?
 

Whip_Cactus

Truly Feared Pyro
Charge is way too abusable, and super op on some maps such as turret testing, because of charges on straight lines.
 

-Wolfrenium-

Uncharitable Spy
There isn't an option to add a cooldown to the charge.
Is there a way to remove the line of the hability to "charge" and add a charging targe to the boss? With tweaked stats like less cooldown time and things like those, i think the line is there, ¿where can i find the boss cfg so i can help?
 

Meebas

Sufficiently Lethal Scout
Mapper
Is there a way to remove the line of the hability to "charge" and add a charging targe to the boss? With tweaked stats like less cooldown time and things like those, i think the line is there, ¿where can i find the boss cfg so i can help?

Exactly, instead of assigning reload to charge, maybe give demopan a shield instead and edit its attributes to charge faster; stock charge rate is pretty slow. This would give demopan a bigger incentive to save charges, and maybe it can even damage, but slightly.
 
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-Wolfrenium-

Uncharitable Spy
i tried to tweak it the most i could, i removed the "ability7" that is the infinite charge button and tried to ad a charging targe as second weapon, but i want to increase its recharge rate a little bit (ID 249) bit i am just new on this "cfg" creating thing so i want to know if you could help me add this atributes and other ones that you think they would make the charge good as well, well, the cfg is here:
"character"
{
"name" "Demopan"
"class" "4"
"team" "3"
"model" "models\freak_fortress_2\demopan\demopan_v1.mdl"
"ragedist" "600.0"
"attributes" "247 ; 1"
"maxspeed" "270"

"description_en" "Demopan:\n''Stout Shako for 2 refined!''\nSuper Jump: alt-fire, look up and stand up.\nWeigh-down: in midair, look down and crouch\nRage (low-distance stun + trade spam): taunt when the Rage Meter is full.\nCharge of Targe: reload button."
"description_ru" "Дэмопан:\n''Прочный Кивер за 2 очищенных!''\nСупер Прыжок: альт.огонь, посмотри наверх и встань.\nСупер-падение: в воздухе смотри вниз и присядь.\nЯрость (оглушение вблизи + спам торгами): сделай насмешку, когда Счетчик Ярости полон.\nРывок щита: кнопка перезарядки."

"weapon1"
{
"name" "tf_weapon_bottle"
"index" "264"
}
"weapon2"
{
"name" "tf_wearable_demoshield"
"index" "249"

}
"ability1"
{
"name" "charge_bravejump"
"arg0" "1"
"arg1" "1.5"
"arg2" "5"
"plugin_name" "default_abilities"
}
"ability2"
{
"name" "rage_stun"
"arg1" "5.0"
"plugin_name" "default_abilities"
}
"ability3"
{
"name" "rage_preventtaunt"
"plugin_name" "default_abilities"
}
"ability4"
{
"name" "rage_stunsg"
"arg1" "7.0"
"plugin_name" "default_abilities"
}
"ability5"
{
"name" "charge_weightdown"
"arg0" "2"
"buttonmode" "2"
"plugin_name" "default_abilities"
}
"ability6"
{
"name" "rage_tradespam"
"arg1" "5.0"
"plugin_name" "ff2_1st_set_abilities"
}
"ability7"
{
"name" "special_dropprop"
"arg1" "models\freak_fortress_2\demopan\giant_shako.mdl"
"arg3" "1"
"plugin_name" "ff2_1st_set_abilities"
}
"sound_begin"
{
"1" "freak_fortress_2\demopan\demopan_begin.wav"
}
"sound_kspree"
{
"1" "vo\demoman_laughshort01.wav"
"2" "vo\taunts\demoman_taunts05.wav"
"3" "vo\demoman_specialcompleted08.wav"
"4" "freak_fortress_2\demopan\demopan_kspree.wav"
}
"sound_kill"
{
"1" "vo\demoman_eyelandertaunt01.wav"
"class1" "4"
}
"sound_win"
{
"1" "freak_fortress_2\demopan\demopan_win.wav"
}
"sound_death"
{
"1" "vo\demoman_gibberish01.wav"
"2" "vo\demoman_jeers05.wav"
"3" "vo\demoman_paincrticialdeath02.wav"
}
"sound_hit"
{
"1" "weapons\pan\melee_frying_pan_01.wav"
}
"sound_lastman"
{
"1" "vo\demoman_eyelandertaunt01.wav"
"2" "vo\taunts\demoman_taunts04.wav"
}
"sound_ability"
{
"1" "ui\notification_alert.wav"
"2" "weapons\demo_charge_windup1.wav"
"slot2" "1"
"3" "weapons\demo_charge_windup2.wav"
"slot2" "1"
"4" "weapons\demo_charge_windup3.wav"
"slot2" "1"
}
"mod_download"
{
"1" "models\freak_fortress_2\demopan\demopan_v1"
"2" "models\freak_fortress_2\demopan\giant_shako"
}
"mod_precache"
{
"1" "models\freak_fortress_2\demopan\giant_shako.mdl"
}
"mat_download"
{
"1" "materials\freak_fortress_2\demopan\trade_1"
"2" "materials\freak_fortress_2\demopan\trade_2"
"3" "materials\freak_fortress_2\demopan\trade_3"
"4" "materials\freak_fortress_2\demopan\trade_4"
"5" "materials\freak_fortress_2\demopan\trade_5"
"6" "materials\freak_fortress_2\demopan\trade_6"
"7" "materials\freak_fortress_2\demopan\trade_7"
"8" "materials\freak_fortress_2\demopan\trade_8"
"9" "materials\freak_fortress_2\demopan\trade_9"
"10" "materials\freak_fortress_2\demopan\trade_10"
"11" "materials\freak_fortress_2\demopan\trade_11"
"12" "materials\freak_fortress_2\demopan\trade_12"
"13" "materials\freak_fortress_2\demopan\trade_0"
}
"download"
{
"1" "models\freak_fortress_2\demopan\giant_shako.phy"
"2" "sound\freak_fortress_2\demopan\demopan_begin.wav"
"3" "sound\freak_fortress_2\demopan\demopan_win.wav"
"4" "sound\freak_fortress_2\demopan\demopan_kspree.wav"
}
}
(i marked the charge adition line)