Recent content by Thanewalker

  1. Thanewalker

    [Gamemode/Map] Skeleton Survival (SKS)

    A little idea I've had for a while but only turned into something physical in recent weeks. Two teams are placed in two separate 'chambers' (so they can't kill eachother). These chambers are large-ish areas, upon the edges of which spawn skeletons (as seen in Helltower). Once killed, players do...
  2. Thanewalker

    [VSH] vsh_lava

    A little VSH map I've made in my spare time. Screenshots: https://imgur.com/a/OSN0IYn Features: Control point surrounded by lava (which only hurts players on the RED team) Good optimisation (areaportals, nodraw brushes etc.) No vents/tight spaces for people to hide in and spoil gameplay. Lack...
  3. Thanewalker

    New map: vsh_hightower_oriental

    Now I can actually post image links now so here's the first screenshot (map still WIP) http://imgur.com/a/HeoAN
  4. Thanewalker

    Hello!

    IDK what to put here so... yay?
  5. Thanewalker

    New map: vsh_hightower_oriental

    I'm working on a new VSH map using plr_hightower as a 'template'. It should be ready soon Main changes from plr_hightower: - Jump/boost pads dotted around the map. - Both team's spawns blocked off - Oriental theme throughout the map [Possible future changes if I have time]: - Portals around the...