I felt like returning to say I mostly agree with Xero, this thread is hilarious. The amount of copium from Bottiger and the community over the years has been tremendous but Bottiger always beat us out in terms of severity. To me it’s clear that Geiger expressed his concerns only for Bottiger to...
While you might know more than me, Don't misinterpret that as me not knowing how the system works. Your logic applies to gaining entirely new players and not to having/keeping the current audience happy.
Most people who play on VSH US are regulars, and the newcomers usually become regulars after...
The US server basically becomes extremely full around noon EST, to the point where multiple people have to queue for an auto-join, and I almost always see a quarter of them that definitely are not in the US. If two servers were created and the EU server gave all of them a better connection, US...
While toxicity is human nature, this toxicity can be easily avoided all together and give a better experience to everyone involved.
I never said I wanted a high ping lock; In fact, I'm against it because of both my sheer experience with it and the struggle that occurs with bad internet. If...
I used to play all the time with high ping, but I recently got a modem upgrade (and a mesh extender) and it's been a lot better. However, like I've been saying, it isn't just about the ping but also the toxicity most people outside of the US bring into the server (or people in US becoming toxic...
VSH US btw, but if you wanna play the 'ping is against you' game come at me. I'm not scared when I know I'm legitimately correct, especially when it comes to refuting that type of comment
Assuming devil means hale: His ping is 200, Spies backstab him as normal but have a chance of getting...
You don't understand the situation.
It's not worse for them in this gamemode, it benefits them greatly. Hales from other regions have an enormous range because their position client-side is different from their position server-side (and vise versa against Spies) Even then, it's not about the...
Before I start, let me state that this isn't me trying to speak for everyone else. Rather, this is me expressing the frustration that I see consistently from regulars and new players alike when a person with 200 ping dominates as hale or as a damage class (such as spy).
Time and time again...
That's different from applying it to projectiles, as melee weapons are hitscan and projectiles are physical objects. I'd assume that you could create a plugin that applies to how the physics engine handles syringes (which are presumably a different object type of projectile than the Crossbow...
Also, If this doesn't work, why can't syringe gun projectiles go through teammates? It makes it impossible to use even in its current obsolete state lmao
Posting this as another thread entirely dedicated to VSH, as my FF2 knowledge is pretty outdated and I made this weird brainchild on an FF2 thread. Would rather do this than waste the text
The crossbow does a ridiculous amount of damage as-is (I believe around 350, increasing or decreasing...
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