Recent content by PurpleQurple

  1. PurpleQurple

    Declined TF2 Admin App: Crust

    +1 active trader on US trade and vocal.
  2. PurpleQurple

    New Retry to get vsh_teul into rotation on the VSH server

    +1 it's a map that plays well and VSH is in much needed maps in it's rotation.
  3. PurpleQurple

    New Trade servers limited to 33 Slots

    +1 it's very irritating not being able to trade people on the scoreboard who do not appear on the scoreboard due to server limit reasons. it's also inconvenient to advertise and not appear on mic, but appear in the middle of the screen. this can cause people to ignore people advertising on mic...
  4. PurpleQurple

    New [FF2/VSH] bring back vsh_toys

    +1 toys was a great map to play on.
  5. PurpleQurple

    Resolved velt - inappropriate language about children

    thanks for resolving this so quickly :)
  6. PurpleQurple

    Resolved velt - inappropriate language about children

    Name velt Summary inappropriate language about children SteamID [U:1:1166681534] https://steamcommunity.com/profiles/[U:1:1166681534] https://stats.skial.com/#summary/player/SteamID/All/[U:1:1166681534]...
  7. PurpleQurple

    Declined TF2 Admin App: sooky

    -1 this isn't a big complaint of mine, but hinders your chances of being admin material. he yells and swears a lot on mic and it doesn't come off as professional in the vsh server.
  8. PurpleQurple

    New Add vsh_prison to the map rotation

    looks like a jailbreak map, not a vsh map -1
  9. PurpleQurple

    New Add vsh_livingroom_remastered remove ratssaxy

    -1 looks like another map that mimics the same style as vsh_rats_office and vsh_toys with unappealing bright colors. -vsh_ratsaxxy reworked has been removed as of this post.
  10. PurpleQurple

    Approved (add) VSH Pencil Ravine

    +1 the layout is pretty straight forward with having actual map depth of having 2 vertical levels; being below capture near blu spawn having actual play space. health and ammo isn't too egregious with health and ammo mainly being smalls with the exception of 1 medium health pack near middle...
  11. PurpleQurple

    New nerf the effectiveness of the ambassador (vsh)

    i see plenty of competent spies that completely disregard backstabbing when facing other competent hales due to the risk of dying after performing a backstab. i myself tend to do this as well and it's more than effective since you easily do 1k+ with 3 amby headshots.
  12. PurpleQurple

    New nerf the effectiveness of the ambassador (vsh)

    i'd maybe agree to buff backstabs in order to make the damage more on par with the amby headshots but it doesn't dismiss the fact the ambassador does more damage than sniper's sniper rifles and it's effectiveness in it's playstyle being able to tank hits with cloak and running. also, i'll take...
  13. PurpleQurple

    New nerf the effectiveness of the ambassador (vsh)

    couldn't have said it better. the sub-class of gun spy has always been an option in vsh from being able to cloak and gun while also having access to a more skillbased option such as the ambassador, relying on a bit more practice to get more damage, but skial's form of ambassador on vsh just...
  14. PurpleQurple

    New nerf the effectiveness of the ambassador (vsh)

    not entirely. there's unfortunately no noticeable drop off distance (unless you're shooting at him across the map like on dustshowdown) of the amby's headshots so it allows spies to get damage from close to long ranges. of course it's not as effective as the sniper from maximum long distance...
  15. PurpleQurple

    New [vsh/ff2] readd urban

    +1