Recent content by BigChapAlien

  1. BigChapAlien

    Approved The Natascha's knockback is insane

    Honestly I've made jokes that next patch, they'll buff the team so everyone has 100% crits 100% of the time.
  2. BigChapAlien

    Approved The Natascha's knockback is insane

    2 Natascha Heavies firing on HHH, who iirc has the most knockback resistances of all the Hales, completely stops him in his tracks. I tried to play him and the two Natascha Heavies made it almost impossible to get in. I had to bet my luck on the gimmicky teleport + rage combo because there was...
  3. BigChapAlien

    VSH 2 - Horsemann gets no resistance

    Bug report. Horsemann's resistance meter never builds for some reason. Just wanted to let the devs know.
  4. BigChapAlien

    Approved VSH Horsemann buff idea: Remove his knockback while in air completely + reworking teleport

    I think this is a wonderful idea. Sorry for the late reply - only recently checked back in here!
  5. BigChapAlien

    Approved The Sniper in VSH was nerfed too much.

    -1 Even shitty snipers or mediocre snipers could do IMMENSE damage. Go back and look at the video I posted for Private's thread. I'm not even that good at Sniper and missed half my shots and still hit 2k with ease. Sniper SHOULD be at a disadvantage in a 1v1 against Hale. In fact, Hale should...
  6. BigChapAlien

    Approved [VSH] THE Hale Buff Discussion Thread!

    +1 VSH2 has really hurt my enjoyment of the mode. I used to feverishly anticipate playing the boss and killing people. Now I only play the boss on one VSH server - the 24/7 military map - and it's only because there aren't constantly a huge group of players. But sometimes I won't play the boss...
  7. BigChapAlien

    Approved Sniper in VSH needs a fix

    +1 A lot of these were true when I posted the thread about limiting to Sniper - who is limited to 4 now. I've discussed with some other VSH regulars and one notable one has said that he feels that Sniper's limit should be reduced further to just 1. If Devs aren't willing to nerf any of his...
  8. BigChapAlien

    Approved VSH Horsemann buff idea: Remove his knockback while in air completely + reworking teleport

    I can understand this, but something should be done about teleport. As it is, it's far too inconsistent a tool to be worthwhile, and the stun on HHH makes it really difficult for him to actually capitalize off of it. As it is right now, it's mainly only good for getting out of a bad situation...
  9. BigChapAlien

    Approved VSH Horsemann buff idea: Remove his knockback while in air completely + reworking teleport

    Hey all. It's me again - the guy who requested that Snipers be limited because they're pretty powerful. This time, I had an idea for a way to fix what is widely agreed to be one of, if not VSH's absolute weakest boss character. I've almost never seen an experienced VSH player happy to play...
  10. BigChapAlien

    Approved Sniper is too powerful in VSH right now.

    I do not play much FF2, but if Sniper is as powerful there as he is in VSH, then I will vouch for a limit or nerf in both modes.
  11. BigChapAlien

    Approved Sniper is too powerful in VSH right now.

    Agreed. I had forgotten that in my post. Snipers are ironically very good at running away and Hale will sometimes have to make serious commitments or even rage to ensure the Sniper's death. I also felt I miscommunicated my feelings on Engineer - I meant to say that if Engineer has a class...
  12. BigChapAlien

    Approved Sniper is too powerful in VSH right now.

    Hey all. I'm a regular to the Versus Saxton Hale server that Skial hosts (IP: 104.153.106.180:27016) and I had a suggestion to deal with Sniper, since I feel he is too powerful. Some context for those unfamiliar: most classes have a way of getting a lot of damage quickly. Soldier can Market...